Bachelor of Computer Science (Hons.) in Game Development

Bachelor of Computer Science (Hons.) in Game Development

Multimedia University Malaysia (MMU)

Qualification: Bachelor's Degree

Duration: 3 years

Intake: Mar, Apr

English Requirement: IELTS 5.0

Class Type: Physical

Yearly Tuition Fees

Year Fee
1st Year MYR 25,750.00
2nd Year MYR 25,750.00
3rd Year MYR 25,750.00

Other Fees

Description Fee
International Processing Fee (Student Visa) MYR 3,500.00
Registration Fee MYR 2,000.00
Deposit MYR 1,500.00

Overview

The Bachelor of Computer Science (Hons.) in Game Development program at Multimedia University Malaysia provides a thorough three-year curriculum that prepares graduates to succeed in the dynamic and creative industry of game production. Students obtain competence in game design, development, and production through a combination of theoretical foundations and hands-on projects, which prepares them for successful employment in the gaming industry. Graduates of the Game Development program will be well-prepared to explore a variety of professional opportunities in the game development industry. Game Programmer, Designer, 3D Artist, Producer, and Tester are all possible positions. The program’s emphasis on both theoretical knowledge and practical skills guarantees that graduates are ready to contribute to the design of unique and compelling games that satisfy

Entry Requirements

Pass Foundation or Matriculation studies from a recognised institution with a minimum CGPA of 2.00.

For other qualifications and certificates (e.g., UEC, Foundation, STAM, etc..) please contact our educational consultants or submit your application for Admission assessment.

Career opportunities

Game Developer, Game Designer, 3D Artist/Animator, Game Producer, Game Programmer, Game Tester/QA Analyst, Level Designer, Game Audio Engineer.

Curriculum

Core

Year 1

Calculus
Programming Fundamentals
Discrete Structures & Probability
Professional Development
Computational Methods
Object Oriented Programming & Data Structures
Computer Architecture & Organisations
Database Fundamentals
Research Methodology in Computer Science
Integrity and Leadership
U4
Character Building
Sustainable Society

Year 2

Software Engineering Fundamentals
Operating Systems
Computer Networks
Object Oriented Analysis & Design
Algorithm Design & Analysis
Industrial Training
U2

Computer Graphics Fundamentals
Game Design Fundamentals

Year 3

Final Year Project
Elective 1
Elective 2
Elective 3
Elective 4
U1
U1
Fundamentals of Digital Competence for Programmers

Specialization: Game Development

Game Algorithms
3D Game Programming
Specialisation Elective 1
Specialisation Elective

Game Algorithms
3D Game Programming
Specialisation Elective 1
Specialisation Elective 2

Specialisations:

Integrates fundamental concepts of software engineering with both technical and creative aspects of game design and development. Students are exposed to various types of game production – from 2D to 3D, and from virtual to augmented reality game projects.

Specialisation Elective Modules

TWO (2) subjects should be taken from the following based on specialisation:

  • Digital and Computer Forensic
    Database and Cloud Security
    Blockchain and Smart Contracts

Elective Module

  • Four (4) subjects should be taken from the following:
    Consumer Trends
    Creativity and Innovation
    Becoming A Leader
    Corporate Training
    Professional Image and Etiquette
    Corporate Communication
    Corporate Strategy
    Design Thinking for Strategic Communication
    Social Media Strategies
    Film Appreciation
    Basic Filmmaking
    Suspenseful Filmmaking
    Fundamental of Wireless Communications
    Communications Networks
    Radio Network Planning Towards 5G
    Internet & Mobile Application
    Media Anthropology
    Media Law
    Project Management
    Motion Capture
    Information Visualization
    Visual & Corporate Identity
    Accounting for Decision Making
    Management
    Personal Finance
    Fundamentals of Marketing
    Digital Transformation Strategy
    Digital Transformation Technologies
    Ergonomics and Human Factor
    Machine Vision
    IoT Design and Interfacing
    Radio Network Planning Towards 5G
    Digital Business
    Business Information Systems
    Data Analytics for Businesses
    Cyber Security
    Understanding Management
    Fundamentals of Marketing
    Financial Management
    Data Analytics for Businesses
    Business Risk Management
    Consumer law
    Labour Law
    Law and Economics
    Environmental Law
    Law of Banking

University Subjects 

  • U1 – TITAS (Local) or Pengajian Malaysia III (International)
    U1 – Hubungan Etnik (Local) or BM Komunikasi II (International)
    U2 – Bahasa Kebangsaan or Foreign Language Beginners
    U3 – Business and Entrepreneurship in Malaysia
    U4 – Co-curriculum

For other information based on your specialization please contact our educational consultants or submit your application for Admission assessment.